Hi, so I am creating a table (dictionary), and I am setting the key to be the char model, and the value to be a random folder, however I was curious about what the value of the key refers to.
local char = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()
local t = {}
t[char] = char
print(t)
This is just a simple test code to showcase what I mean.
{
[Instance(1FD4D9BC6B8)] = 0onima
}
This is the result of the code btw
- I have an idea of what it is referring to though, I think it might be referring to the object’s place in memory? However I’m not certain, as long as each reference is unique then it’ll workout perfectly.