I was wondering if any part of Roblox utilizes the PlatformStand property under the character’s Humanoid, or if it’s something that’s only triggered by game scripts specifically.
I want to be able to utilize this feature as long as it isn’t something enabled naturally by Roblox.
It is entirely safe to use, and to my knowledge temporarily disables all character controllers including animations. I’m not sure if Roblox uses this in core scripts, but even if they do, it is completely safe to use.
Then I guess whether or not any core scripts use it would be my question. Also, what do you mean by it being safe to use?
It’s typically used to make the character fling, as it disables the Humanoid physics, you know, like it always wanting to be upright
By “safe to use” I mean that it is a part of the Roblox API and will not cause your game to dwindle into an unpredictable state upon usage. You can even see official documentation here.
I’m aware of its usage and functionality. I just want to ensure that it is only manipulated by scripts and nothing from Roblox itself.
That is very hard to verify as core scripts are not open source, and quite frankly, I’m not sure why you need that information. However, if you’d really like to verify, you could check the unofficial Roblox API/Client dump.
I think it’s used when the character experiences severe impact or like a blow to its body, causing either a fling or just a simple ragdoll
Roblox does not set PlatformStand
automatically during normal gameplay, it’s only triggered by scripts. You’re safe to use it manually without interference from the engine itself
1 Like
Thank you for the information!
1 Like