I am attempting to make a character/bundle as I would if I could upload a UGC avatar item (I don’t think I have access to actually upload anything, I’m just trying to learn anyway) but I am stuck because of an issue: every time I import the character into roblox studio, the accessory attachments all disappear? in blender I made sure they’re named correctly, I tried reparenting them to the actual limbs, but they just don’t seem to want to exist.
the character otherwise works like normal.
I tried referring to the documentation but it basically only explains what attachments do and to “make sure to add ‘_Att’ at the end of the names”. I know I can just add the attachments inside of studio, but the documentation implies that I should be able to just do that in blender, so that’s what I want to do.
Edit: Uhh…
why is it putting all the attachments in the humanoid root part??