Hello, I’ve been scripting at Roblox since a while. Even tho I know OOP, I still don’t know much about it’s physics or how to calculate them properly. Where can I learn more about them?
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Sorry, there’s no general “Guide to Physics” AFAIK and I don’t know where to even begin talking about it. It’s a lot easier if you have some specific questions that you want to know about or a project you’re working on where you want to accomplish something.
Like, I want to accomplish to make a boat physic. But I don’t know which instances I should be using to accomplish it and how I can calculate them.
Edit: I have already searched of it, but got nothing.
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One way of doing this is by using CustomPhysicalProperties and changing the density of your boat so it won’t sink and from there you can use something like LinearVelocity or VectorForce to control the boat.
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