Where to find EditableMesh data limits?

I’ve been looking for documentation on the limits for EditableMeshes but I can’t find them anywhere. I looked through the creator hub everywhere I could think of, including recent news posts on the devforum about the new feature. I heard there’s a 10,000 triangle limit per mesh. Is there anywhere I can get clear data limits, or at least estimations?

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There is a mention of the 10k triangle limit in the docs:

Well the amount of EditableMeshes to exist at once depends on how much the server memory can handle. Is there any info on how much memory EditableMeshes take up?

I actually found documentation on EditableMesh, the limit is infact 20,000 triangles. I couldn’t find any mention of how much memory it takes up though.

EDIT: ChatGPT estimates, an EditableMesh of maximum allowed complexity, would take up ~2.8 MB of memory.

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Oh yeah, that page says there’s a limit of 20,000 triangles and 60,000 vertices. I guess when it comes to memory usage, it just depends on how many other things in your experience is taking up memory.

If that figure of ~2.8 MB for a maximally complex EditableMesh is correct, the limitations shouldn’t be too strict considering that Roblox servers have 6.4 GB of RAM + 100 MB per player. I guess I’ll just have to mess with it myself and get a feel for the limits.

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