Okay so right now i have it so player save data is saved inside folder in the player. ex: player.Pets i wanna know. is this safe and a good place to store data. can the clients, other than that player see the data. like could a hacker on the client side be snooping through other players inventorys? or is there a better place to store this kind of data. like i know the server side data can’t be changed on the client side but i dont want it to be able to be seen either
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A hacker can see data stored in folders within other players. The only place they cannot see is places like serverstorage and serverscriptservice
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okay thank u so much. i think i will have each player have a folder in ServerStorage and then all their data can go in there then
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