Hello! I made two game icons for my game (Option 1 and 2) and now I can’t really decide which one I should pick. My friends and I got really different opinions on this. I would like to know what you guys think. Which one is more eye-catchy, option 1 or 2? (Im currently using option 1)
Definitely first, however, none of them are really good at all, to be honest. Seeing them don’t make me interested in playing. Perhaps try to have a closeup of a rendered character vaulting over a wall or something to convey action.
Tips I have:
Try out a vignette.
The icon background should be a slightly blurry picture of a point of interest in the game, like a bunch of players in an obby.
The text should reflect the feeling of the game. If it’s wacky and simple, try lighter colors and thick, wavy text. If it’s hard and serious, try slightly darker colors and medium text sizes.
I’d recommend the “Obby World” text to be larger, and perhaps an interesting outline or some word art. Also play with layer effects, such as overlays, in order to make the text really stand out from the background. Perhaps add something really eye-catching, such as flames or something - but this is my opinion. Use proper grammar for your title. In this case, it would be called “The Obby Word” rather than “The obby world”.
Neither looks eye-catching. Showcase more of the game, not the text. If you must include your game’s name, either make it stand out less than the actual backdrop of the game or incorporate it with a logo of sorts.