Which control system? (aviation)

Hey, I’ve been thinking about this for a while.

So, I’m trying to make a fighter jet.


(if you know what plane this is gg)

My main question is how I want people to control it.
I’ve played a couple games to kinda get a feel of how they go about controlling jets and I’ve narrowed what I want down to control using the mouse, but there are a few different methods of doing this.

Here are my 2 favorite with their pros and cons.

1- Simplified Mouse Control
You probably know it, where you mouse goes, your plane does too. Probably with bank angle systems.

-Pros-

  • A good show of my scripting capability
  • Easy to fly and use

-Cons-

  • Not realistic
  • Anyone can fly well, even without experience, making the average player an insanely good pilot and dismisses the need for actual training (long story short this is for a group and i want people to be trained in what they do and stuff.)

2- Simulated Mouse-Joystick
Might not be as well known, but basically, your mouse position determines the rotation of the control surfaces. More realistic than simplified.

-Pros-

  • Realistic
  • Looks cool (lol)
  • Requires knowledge on how to fly aircraft or of the aircraft in general.

-Cons-

-Harder to fly (kinda intended so not a major con)
-Simplified is also cool
-Simplified is modern.

OK, I came here today to ask for your opinions, I appreciate any feedback or additions to what I’ve come up with.

Disclaimer: I want it to be realistic, I don’t want it to be too arcade-y. I plan on this to be realistic for the immersive-ness and the real difficulty of flying and the training that is required for such things.

Again, any help is useful and I appreciate if you sat through my entire rant.
(Sorry if this is the incorrect category.)

Thanks
-Luke

2 Likes

Do whatever World of Warplanes or War Thunder did

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Thanks, but uh, that’s not really what I mean. If you read my preferences you could probably understand.

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  1. Is that an F-18?

I know you said you wanted a mouse control system but if you ever wanna try keyboard control, I think this game Aircraft Carrier has a pretty cool flying system using W, A, S D.

If you are going to use a mouse idea, I suggest the Simulated Mouse-Joystick. You said you wanted it to be realistic, so I think that a system that is simple won’t make that happen, if you know what i mean.

Planes are hard to fly which is why I think that

should not be a con because thats what makes it more realistic.

Overall I think you should go with the joystick if what you want is realism.

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Good guess, the blueprints are from the F-14A Tomcat but the design I based off of it is custom for several reasons but that’s not the point.

Thanks, for reading everything, I appreciate it.

I’ll go with the joystick!

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I should’ve known it was an f-14. I didn’t look close enough to see the height difference on where the wings fold and just thought it was an f-18 cause as you can see
Screen Shot 2022-05-31 at 7.51.37 PM
They seemed similar at first glance.

Also no problem. I’m glad you came up with a solution.

1 Like