Hello Developers!
I am currently working on a battlegrounds game, of which the goal is to innovate the battlegrounds scene.
However, I’m not sure whether I should complicate hitboxes or keep them simple.
Currently, I have a pretty garbage custom hitbox system that is probably a lot worse then modules like raycastv4, redux hitbox etc…
Keep in mind that there will be skills so I mostly need good response times, accurate detection and performance since it is a battlegrounds game.
Thank you,