Hi, I’ve just bought a plant 3d asset that has 2 LOD meshes (Level of detail).
As far as I can understand Roblox has an automatic system in place to handle LOD. From both a performance and quality perspective, does this mean I’d probably be best using the mesh with the highest LOD/Polygons as the Roblox engine will optimise the model’s performance regardless?
LOD 0 has 286 polygons
LOD 1 has 154 polygons
LOD 2 has 110 polygons
The asset is likely to be mass-used as the game is set in a jungle so performance will be an important factor.