Which level of detail should I use for a mesh?

Hi, I’ve just bought a plant 3d asset that has 2 LOD meshes (Level of detail).

As far as I can understand Roblox has an automatic system in place to handle LOD. From both a performance and quality perspective, does this mean I’d probably be best using the mesh with the highest LOD/Polygons as the Roblox engine will optimise the model’s performance regardless?

LOD 0 has 286 polygons
LOD 1 has 154 polygons
LOD 2 has 110 polygons

The asset is likely to be mass-used as the game is set in a jungle so performance will be an important factor.

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Use the LOD 0 Model.
There is no efficient level-of-detail system in place, and you’d have to code one yourself, which doesn’t use the GPU and any of its insanely fast features. Honestly Roblox is so easy to run that the automatic LOD system should cover you.

I am not so knowledgeable about Streaming, but from I can tell, it dynamically loads in parts. This can mess with some scripts, so I would look into that and see if it could be an option for your experience!

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