Hey guys. Which Lighting Technology causes the least lag? I know this might sound like a dumb question I just wanna make sure to make the game as efficient as possible.
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Hey this is the wrong section to post this in, I’d recommend posting it here: #help-and-feedback:game-design-support
Lighting isn’t anything programming related.
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There are exactly 4 lightning Technologies
, look here, and according to this article
It seems that Voxel
is cheaper, which is kind of expected.
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Compatability is the best I believe, then voxel, then shadow map.
Personal preference is voxel since its a good balance, however if you want to minimise lag use compatibility
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