Which Lighting Technology causes the least lag?

Hey guys. Which Lighting Technology causes the least lag? I know this might sound like a dumb question I just wanna make sure to make the game as efficient as possible.

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Hey this is the wrong section to post this in, I’d recommend posting it here: #help-and-feedback:game-design-support

Lighting isn’t anything programming related.

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There are exactly 4 lightning Technologies, look here, and according to this article

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It seems that Voxel is cheaper, which is kind of expected.

Compatability is the best I believe, then voxel, then shadow map.

Personal preference is voxel since its a good balance, however if you want to minimise lag use compatibility

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