I am making a competitive game where there’s matchmaking and everything and this is how I imagined it to work:
- On the main game, it will be the casual version of the game 24/7
- On the main game there is an option to do competitive matchmaking.
So, now that I got that laid out, I need to know which method is better:
- 1 place that has the whole game and lobby
- If the server is a main place, then it will start a casual game and has UI that leads to the competitive game
- If the server is a reserved place, then it will start a competitive game
- 1 place that has the game and the other with the menu/lobby and the other place has the game engine
- The lobby place teleports the player to a subplace server that is set to be a casual game
- The lobby place can also teleport the player to the same subplace but to a server that is set to be a comp game.
If it sounds confusing let me know, I will try to explain it in better detail.