I am making a rooms game and wonder which locker model you think looks better.
This one is heavily inspired from the model in doors. I added a couple more details though.
Things I like more about this model:
I inspired it (you could even say remade) off the doors model because I wanted it to feel a little like the doors version of rooms since it feels a lot more scary than other fangames (like a little easter egg or smth yk)
It feels more properly proportional to the Roblox avatar
It is much more simple which means less vertexes and less lag
I prefer the second.
As far as scale, what kind of locker are you trying to copy for those of us who haven’t played the games?
It looks like a school type locker, and as far as I know they are approximately just over 1/2 a human wide IRL. This looks like you could stuff an entire Robloxian inside it!
From this view I’d recommend tilting the louvers down so you can’t really see inside.
Lockers are meant to keep your items safe. If someone can hook them out through the openings that means it’s not a locker. The holes are just there for ventilation.
In this game you hide in the lockers which is why I had the louvers flat, but they are skinny so I guess it wouldn’t obscure your vision too much more if I titled them. That’s the same reason why they’re so chunky too. Besides that I have one more question (I might just make a new post about it).
Do you know a good way to go about making a first person animation with view models (ie an entering animation)? My idea was to animate the player and the locker in blender, lock your camera to the position of the head, then create a new viewmodel which only has arms and lock them to the position of your characters arms (I would do this with a view model to keep it more consistent because the tools use viewmodels), then play the animations. I would use repeat cam.position == head.position until animation.playing == false or something.
tldr: what’s a good way to make a first person animation with a view model, I have an idea that might work if you don’t have any?