I haven’t used gyros in a while and since then they’ve been replaced by Mover Constraints. I remember there used to be a gyro that would be able to keep an unanchored part upright(not tip over) but still allowed it to freely move and rotate on the x Axis. What would I use now to replace that?
EDIT: I just found out it was the BodyGyro. The old body didn’t point to anything or a specific direction. How can I achieve that same effect with the new AlignOrientation?