As far as I know, RotationType is one of property of UserGameSettings. But I’m wondering is there a script controlling character using RotationType? It tooks me a while looking into PlayerModule etc, but I can’t find it at all.
For the question I was working on a script when the player changed RotationType to CameraRelative, it will do an animation to the current direction with TweenService or CFrame:Lerp, which means I need to config the script that does lock the characher when the RotationType is CameraRelative.
I know it does have alternate ways to do it, but it will be effective if I can just add it into Roblox’s code.