White Character Effect

How do I achieve this type of effect?
image
Heres what I have, but it just kills you.

for i, v in pairs(char:GetChildren())do
		if v:IsA("BasePart")then
			local clone = v:Clone()
			v.Parent = workspace.Effects
			v.Anchored = true
			v.BrickColor = BrickColor.new("White")
			v.Transparency = 0.5
			game.Debris:AddItem(v, .25)
		end
	end

Yeah uh you make a variable for cloning v > but you never do anything with it. Essentially when you do game.Debrist:AddItem() Youre removing the original player parts and not doing anything with the cloned parts.

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Heres what I have now, but it just freezes the character in place and looks strange. Any idea on how to fix this?

local clone = v:Clone()
			clone.CanCollide = false
			clone.Massless = true
			clone.Parent = workspace.Effects
			clone.Anchored = true
			clone.BrickColor = BrickColor.new("Institutional white")
			clone.Transparency = 0.2
			clone.Material = Enum.Material.Neon
			game.Debris:AddItem(clone, .25)

i think you have to remove the joints and welds and such so maybe something like

if not clone:IsA("BasePart") or clone:IsA("Attachments") then
     clone:Destroy()
end
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Thank you very much your help is much appreciated!