The other thing I was wondering is if this is a LocalScript and you have StreamingEnabled turned on. If that’s the case, then the CameraPos1 part won’t exist until you get near enough to it.
If you look at the article I linked, it does talk a bit about ways to handle these scenarios. I’m not entirely sure what your use-case is here so I can’t really advise without more info. I think you can probably just do something like this:
local crateOpeningCutscene = game.Workspace:WaitForChild("CrateOpeningCutscene")
crateOpeningCutscene.ChildAdded:Connect(function(child)
if (child.Name == 'CameraPos1') then
-- do stuff with CameraPos1.
end
end)
I just looked at the article, and it doesn’t talk about what I need. The part is so far away from the play area that it will never be streamed in, so how could I fix this? is there any way to modify just that part’s streaming or would I have to change the streaming mode?