Why are color values from bricks inaccurate?

You can do:

Brick.Color = Color3.fromRGB(142,183,120)

and this will change the color, but if you revert it to a different color and back in a script it won’t be the same shade. Why is this?

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It most likely has to do with the rendering of the part, the lighting of it, or something else along those lines - I can’t replicate anything that causes the shades of the brick’s color to be different while maintaining the same RGB value.

Is it fixable? Because I’d like to fix something like this it’s a problem.

Try increasing your Edit Quality Level:

File → Settings → Rendering

My edit quality level is on max.

I can’t replicate the Issue, this might have something to do with your display.