You can see the images below for reference. The colours in studio, comparatively, look extremely washed out. Then, in play test, they’re extremely vibrant.
It’s really difficult to make a cohesive map like this. It’s extremely frustrating needing to upload + play test for every minor adjustment to colours to get them correct.
I assume this is a problem with my studio settings, but I can’t seem to find a fix. I’ve already got my studio settings maxed.
It has to do with graphic quality levels maybe, your graphics are different in studio than in playtesting or in game, you can change that on Studio settings > Render. If you want them to match your game settings, put it on Automatic.