Why are faces being deleted when importing a mesh?

I created a raft in blender, imported the mesh to Roblox studio and it is missing some faces, they aren’t missing in blender even when I import the mesh back into blender.

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If you want to fix the problem you might need to flip normals or you can use the solidify modifier for mesh

HOW TO FLIP NORMALS:

OR

HOW TO SOLIDIFY MESH:
solidify mesh

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I have tried both of these and it still deletes faces.

Have you checked its normals? This is how you do it:24 PM


Blue is good, Red is bad.

4 Likes

Alright I fixed it, there were duplicate meshes I found, I guess when I joined them I forgot to delete the mesh I started with.