Why are HTTP requests disabled in every new place I make within a game?

It’s as the title say… For every single subplace inside of my game, I have to manually turn on HTTP requests, even though they are already turned on in the main game…

Here’s two screenshots showing what I mean; the first one is from the main place, and the second from the subplace I’m currently editing:


I know I can just enable it as soon as I make a new subplace, but it feels kinda pointless and can get pretty annoying for people developing games that rely on having a lot of subplaces (like the one I’m working on)… So I wanted to know, is this intentional or some kind of bug? If it’s meant to be like this, what’s the reason?

As far as i know, it is intentional, HTTP is turned off by default for security and similar purposes.
You can also run this in Roblox’s Studio command bar to enable it without going to Game Settings

game:GetService("HttpService").HttpEnabled=true