It’s as the title say… For every single subplace inside of my game, I have to manually turn on HTTP requests, even though they are already turned on in the main game…
Here’s two screenshots showing what I mean; the first one is from the main place, and the second from the subplace I’m currently editing:
I know I can just enable it as soon as I make a new subplace, but it feels kinda pointless and can get pretty annoying for people developing games that rely on having a lot of subplaces (like the one I’m working on)… So I wanted to know, is this intentional or some kind of bug? If it’s meant to be like this, what’s the reason?