Why are my buildings in game different from in studio?

I wanted to test out the buildings I made so I put it in game.

My buildings spin and in studio it had less lag (which I am not that concerned about but)

In game:

In studio:

In studio, everything is even and everything.
I’m new to everything, could someone explain to me :slight_smile:

I’m not sure if it is because my buildings spin so it might make the parts go off ?? but when I test it in studio, everything is fine.

Are the parts anchored?
30char

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Yep, everything is anchored.
30char

Because they spin, you could try welding the parts to each other if you haven’t already.

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Did you make sure you clicked “Publish to Roblox?”

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i’m new to everything so im sorry if this is a dumb question but how do you weld multiple parts together?

Everything should be anchored, if it is anchored already there shouldnt be a reason for this to happen, would you like to provide the file so i can look further on it?

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messaged you the file, please help ! thanks

Best way I have found is you add a weld constraint to an individual part and then in the properties tab you add the other part. Do this so eventually all parts are welded

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The esiest way to weld parts is by a plugin: Constraint Editor (by Wunder_Wulfe), how to use it? - just select all the parts u want to weld and click on plugin for welding

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