Hey so I scripted a model to go into a viewportframe but I noticed it was extremely undetailed.
For reference this is the viewportframe
and this is the actual car
So how do I fix this super undetailed mess of viewportframes
Hey so I scripted a model to go into a viewportframe but I noticed it was extremely undetailed.
For reference this is the viewportframe
and this is the actual car
So how do I fix this super undetailed mess of viewportframes
update: 3/27/24 no solution. What do you guys think?
It’s because viewport frames are limited with rendering
is there any way I can fix this or any alternatives? Should I switch to images instead
It could have something to do with the size of the frame, but images would be your best bet for quality
yea but it would take forever… (50+ cars)
You could look up a vid on yt. People have tons of quick tutorials.
You probably should have addressed the problem earlier. That’s just something that happens with game development.
Here’s a video showing the differences. Idk if it’s still relevant because of the age but I think it also depends on what the quality settings are in studio video
Pretty sure latest client supports putting a sky into a viewportframe try that you might get back those missing reflections as that’s all that’s missing.