After I assigned the position, it won’t add anything to it, Anyone know why?
MapKit.MapStart.Position = StartScale.Position
wait(2)
MapKit.MapStart.Position += Vector3.new(0, MapKit.MapStart.Size / 2 , 0)
After I assigned the position, it won’t add anything to it, Anyone know why?
MapKit.MapStart.Position = StartScale.Position
wait(2)
MapKit.MapStart.Position += Vector3.new(0, MapKit.MapStart.Size / 2 , 0)
Size is also a Vector3 value, so you would have to specify which Vector you want, so like Size.X, Size.Y, Size.Z, etc. If you wanted say, the volume of the part, just multiply all X, Y, and Z together and then divide by 2. Or if you wanted the area just multiply X and Y.
I just realized I didn’t put “.Y” after “.Size”, that’s the problem.
The volume of a cube/cuboid is X * Y * Z. No need to divide by two.
The dividing by two was there because of the original script since I wasn’t clear on their intention