Hi everybodyyyy. So, I built this nice cartoony house in Blender and exported it in different groups. Ex: I exported the roof and the walls separately. (that way I could color everything differently) I had one problem, when I went into studio and tried to import my mesh, this happened:
If a file is 3.92 kb it probably means it’s empty. It’s likely that you didn’t export your mesh properly.
If you had just recently closed Blender there’s still a backup of your save file. Open Blender and go to File > Recover Auto Save and select the one with the timestamp of when you made your model.
Do you mean “Recover Last Session”? If so, I’ve already tried that. So, the way I exported was to select the objects, export them by pressing the button shown in the pic below, and then to delete the object after I exported it so I could see what else needed to be exported.
You could also try exporting the meshes as a .obj instead of a .fbx and see if that works, this has happened to me before and that seems to do the trick.