game:GetService("ContentProvider"):Preload(script.Audio)
anyone else experiencing problems with ContentProvider?
game:GetService("ContentProvider"):Preload(script.Audio)
anyone else experiencing problems with ContentProvider?
I have been having the same issue with different audio files.
They just end up never loading
Just tried to drop preloading all together… Now it suddently works ._.
Did they discontinue it or something? Integrated it in the audio playback maybe?
No surprise. It’s a deprecated method. Use PreloadAsync
If you absolutely MUST use the Preload method, it accepts content ID strings, not instances. To load the audio, you need to pass the method script.Audio.SoundId
Oh yeah, it’s deprecated.
Click here for the deprecated method.
Click here for the new method.
yikes I should really use this ContentProvider service