I made a custom rig, the R6 rig but just scaled down more, but after rigging it, It can’t pick up tools for some reason.
Can anyone help me?
I made a custom rig, the R6 rig but just scaled down more, but after rigging it, It can’t pick up tools for some reason.
Can anyone help me?
After you scaled it down are you still able to move around as normal?
Yes, but thats not the point because I still can’t seem to pick up tools, everything is named the same as a regular R6 Rig so Im not really seeing were the problem starts.
Without a scaled down starter character, are you able to pick up tools?
and also, the tool just falls out of the world.
Its probably becauses they dont have collisions on
I turned every collision on for the player, but I still can’t pick up tools.
Are you able to pick up the tools without the scaled down charcter? If not you probably need to enable it.
What I also mean by the tool falling through the world is enabling collisions for the tool, not the player.
A player’s legs and arms are already non-collidable. The tools’ handles should have a TouchInterest instance and a part named Handle. Do they have those?
If you don’t know how to get the TouchInterest instance, it’s automatically added when a Tool is initialized with a part named Handle.
The tool lies in the starter pack, so there isn’t a touch interest.
Make sure there is a part named Handle. This is crucial to making holdable tools.
If they’re falling through the world, it may be because the tool is anchored
That makes no sense. If it were anchored, it wouldn’t fall. Don’t you mean because the tool is not anchored and non-collidable?
Oops yes sorry
If the part doesn’t have collisions on it will fall through the world