Why can't players go through holes in a union when the union consists of more than 2 parts?

For some reason players can’t go through holes in unions that are made from more than 3 parts? Why does this happen, and how can I fix this?

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That’s sadly how unions work. It gets rid of the piece you don’t want, like a hole, but the collision there is still there.

For a substitute, I would use a plugin such as Archimedes Two (v2.4) or even software Blender.

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It is probably because of the collisions of the holes in the union.
You can try fixing by changing the CollisionFidelity to PreciseConvexComposition.

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it works! I was trying to make a underground lab/basement thingy and after I made a hole in the Union using Negate and Union, it didn’t allow me to fall through the hole, I changed the CollisionFidelity to PreciseConvexComposition as you said to and it worked! Thanks a lot! As without this, I would have to scrap the entire map as this is a really important feature for it! Thanks agai

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It doesn’t work, is there another way?

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