For some reason players can’t go through holes in unions that are made from more than 3 parts? Why does this happen, and how can I fix this?
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That’s sadly how unions work. It gets rid of the piece you don’t want, like a hole, but the collision there is still there.
For a substitute, I would use a plugin such as Archimedes Two (v2.4) or even software Blender.
It is probably because of the collisions of the holes in the union.
You can try fixing by changing the CollisionFidelity to PreciseConvexComposition.
it works! I was trying to make a underground lab/basement thingy and after I made a hole in the Union using Negate and Union, it didn’t allow me to fall through the hole, I changed the CollisionFidelity to PreciseConvexComposition as you said to and it worked! Thanks a lot! As without this, I would have to scrap the entire map as this is a really important feature for it! Thanks agai
It doesn’t work, is there another way?