So I modeled and textured this hair, and in empty games it loads fine, but in games the texture completely breaks. I haven’t had this happen before with previous UGC, is there something I did wrong? I’m figuring this has something to do with roblox’s optimization, but how can I work around that? The texture is 256 x 256 pixels.
In this empty game, it loaded fine.
Here you can see the texture breaks in games with people.