Why did my UGC texture break like this after uploading it as UGC? It looked fine as a mesh

So I modeled and textured this hair, and in empty games it loads fine, but in games the texture completely breaks. I haven’t had this happen before with previous UGC, is there something I did wrong? I’m figuring this has something to do with roblox’s optimization, but how can I work around that? The texture is 256 x 256 pixels.

In this empty game, it loaded fine.
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Here you can see the texture breaks in games with people.
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