This is my game session time analytics, and as you can see the time spikes are really different, but the average session time seems a bit low compared to the spikes. Is this because roblox also counts 0 minute session times (when there are no players)?
I don’t want my game stats to be lowered because someotimes there are no players in game.
Also, as you can see in the image, the current hour I was selecting has a TOTAL session time of 0 minutes, despite the computer session time being over 30 mins, phone session time 10 mins and tablet 3 mins, only because console session time is 0 minutes as no console players played in that moment.