I’ve been seeing a problem in my game several times where players buy 14 skip stages in my game but get paused at the 15th one. I’m pretty sure this is only in my game but I don’t spend my robux in other games enough to know.
I’ve been scavenging through my scripts relating to the skip stage but no cigar. I am trying to allow players to skip as many stages as they want without breaks to maximize profits. The skips are 29 robux if anyone needs to know. (Images for those who need a reference. You can type the gyazo there)
If this is just a Roblox thing and all games experience this then R.I.P. roblox should use the same system for pending robux with a “trust” lvl to this xD also @IDKGameStudios pls respond to these
This is not only in your game. Everyone has this issue. Even me. I was testing a skip stage for my obby and would only allow me to purchase a few at a time
Made skips of larger intervals, say skip 5 or even 50 stages at once, or,
Allow players to select the sage they want to skip to, and they’ll get one DevProduct instead of 14?
These are both ways to have the same skip effect yet not trigger the purchase cool down. You’d be earning the same amount, too, and the player would have to make less clicks (better UX.)
This is normal, happens to me a lot in other games when I buy a ton of products. For example, I play Tower of Hell quite a lot and they came out with these Robux crates for accessories recently and I bought a ton because I have nothing better to spend my Robux with (Don’t be like me.) Anyway, the point is they eventually started failing to purchase. It’s normal, happens with every game. I am not sure of the exact cooldown but I think it’s like an hour? If they just keep trying to buy them, it works eventually - like 1/5 times it works.
I’m not sure how I could fit this well with my game. The dev product changes from 29 to 49 at stage 201. If someone skipped 5 stages at stage 200 then they can get an easy discount of 201-204. I also don’t know how to fit it in well. Allowing players to select the stage they want to skip to would also be tedious as I’d have to make 320 dev products, and even more when accounting for price increases and decreases etc.