Why do my models have some sort of unorientation/tilt to them?

Hello,

When I make a model in studio, then lets say place it in another game. The object is tilted and its so difficult to fix and its not perfect. Here is an image:

Is this a problem with roblox’s building tools? Is there a way to fix this without re-doing the entire model/map?

2 Likes

That’s because the model has some rotated parts. I just rotate the model back to 0 degrees when I place in my models. If you’re having a hard time turning it to 0 degrees, you just just select all the parts in the model, move down to orientation, and adjust it from there.

If this helped, make sure to mark it as the solution.

4 Likes

Im not sure why this is happening, however, I think you can fix this by clicking on the model and dragging it rather than using move/rotate. Also, if you want to rotate/move this by clicking on each individual part, there will be offset, meaning you need to click the model.

2 Likes

The model wasn’t the problem, it was the grey part to its right that had some random orientation by like 1-2 degrees. Is there a way to prevent this without always going into properties and setting it to zero?

1 Like

You can just go to the rotation increments and change the value to 1-2 degrees, and then rotate the part carefully.

Does this help you? :slight_smile:

1 Like