Why do my rigs fall over?

Hello!

I am currently working on spawning rigs and have noticed that some of them fall down.

I believe this is because every part in the rig is unanchored however this is required for my game.

Can anyone help?

PS: They do stand back up but they have slightly moved

A quick solution would be to have the HumanoidRootPart Anchored when they spawn.

After they spawn you can turn the Anchored property off.

2 Likes

I don’t know how that would really work as i clone the rig and apply a humanoid description and then parent it

image

If you want the game link to see for yourself, here it is: