Scxiptifyz
(Scxiptifyz)
#1
Hello!
I am currently working on spawning rigs and have noticed that some of them fall down.
I believe this is because every part in the rig is unanchored however this is required for my game.
Can anyone help?
PS: They do stand back up but they have slightly moved
mc7oof
(oof)
#2
A quick solution would be to have the HumanoidRootPart Anchored
when they spawn.
After they spawn you can turn the Anchored
property off.
2 Likes
Scxiptifyz
(Scxiptifyz)
#3
I don’t know how that would really work as i clone the rig and apply a humanoid description and then parent it
If you want the game link to see for yourself, here it is: