I have been working on a conveyor and for some reason when i activate all of them at the same time, the beams will unsync after a while.
Before :
After :
Why does this happen and how do i prevent it?
I have been working on a conveyor and for some reason when i activate all of them at the same time, the beams will unsync after a while.
Before :
After :
I’m not sure why it happens, but an easy fix is to just use Beam::SetTextureOffset, either constantly or every time the conveyor is switched on or off.
you can make it so that its multiple parts that have that decal and that when it goes to the end, it get’s destroyed.
Why don’t you just use one beam and make the width longer?