I am trying to make an appeal or report game, the game uses a webhook to get the players message.
And I asked chatgpt about this and I do have the permissions to use the webhook in a RobloxPlayer environment, but do in a RblxStudio environment.
local player = game.Players.LocalPlayer
local maxCharacters = 250
local open = false
local db = false
local feedbackMain = script.Parent.Frame
feedbackMain.CharactersLeft.Text = maxCharacters - #feedbackMain.InputBox.Input.Text
feedbackMain.InputBox.Input.Changed:Connect(function()
feedbackMain.CharactersLeft.Text = maxCharacters - #feedbackMain.InputBox.Input.Text
if maxCharacters - #feedbackMain.InputBox.Input.Text < 0 then
feedbackMain.CharactersLeft.TextColor3 = Color3.fromRGB(255,50,50)
else
feedbackMain.CharactersLeft.TextColor3 = Color3.fromRGB(255,255,255)
end
end)
feedbackMain.SendButton.MouseButton1Click:Connect(function()
if not db and maxCharacters - #feedbackMain.InputBox.Input.Text >= 0 then
db = true
local msg = feedbackMain.InputBox.Input.Text
feedbackMain.InputBox.Input.Text = "Sending Message..."
local response = game.ReplicatedStorage.FilteringFunction:InvokeServer(msg) -- The problem
feedbackMain.InputBox.Input.Text = response
wait(5)
if feedbackMain.InputBox.Input.Text == response then
feedbackMain.InputBox.Input.Text = "Type here!"
end
db = false
end
end)
script.Parent.Button.MouseButton1Click:Connect(function()
if open == false then
open = true
feedbackMain.Visible = true
else
open = false
feedbackMain.Visible = false
end
end)
Line 22 is the problem here.
Heres a video too(Dont mind the replicated storage typo i fixed it already)
Can anyone help?