I am making a crouch animation where both legs touch the ground but for some reason this is happening
You gave us no detail/what the problem is and it looks like a normal animation…
It’s supposed to be a crouch animation in which both of the legs touch the ground.
Might be animation priority, what did you set your animation priority to?
It’s set to idle. I might try playing around with different priorities.
If it’s idle then your walking animations would probably play over it. I suggest setting it to Priority 3.
From what I’ve seen movement is the most appropriate for crouch animations but that wasn’t working either.
I put it on priority 3 and the same still happened. I also want to add that the same thing happens to my sprint animation, just less extreme.