Why this code doesn’t work?
it prints if I delete
CS.SpeakerAdded:Connect(function(name)
local SDude = CS:GetSpeaker(name)
SDude:SetExtraData("Tags", {{TagText = "Donor", TagColor = Color3.fromRGB(47, 255, 0)}})
end)
help plz
Why this code doesn’t work?
CS.SpeakerAdded:Connect(function(name)
local SDude = CS:GetSpeaker(name)
SDude:SetExtraData("Tags", {{TagText = "Donor", TagColor = Color3.fromRGB(47, 255, 0)}})
end)
help plz
Do you get any errors in the Output window?
Try using the debugger to step through the code one line at a time to see if the expected control flow is followed, and use the variable inspection window to see if all the variables have the expected values.
no errors in output… Do you have any other solutions?
Yeah, try the debugger like I suggested. That’s how I would go about it, but I can’t really do it for you sorry.
I don’t see how adding or removing the SpeakerAdded connection should prevent the print statement from running, and I don’t know what ChatService is or how to use it. Is it a 3rd party module?
CS.SpeakerAdded:Connect(function(name)
if MS:UserOwnsGamePassAsync(plr.UserId, GamepassID) then
local SDude = CS:GetSpeaker(name)
SDude:SetExtraData("Tags", {{TagText = "Donor", TagColor = Color3.fromRGB(47, 255, 0)}})
end
end)
can you send the code so I can find the broken part?