Nacidi
(ahren)
March 30, 2021, 8:03pm
#1
Hello Developers
I’ve seen this occur so much and I’m tired of it.
Every time I’m editing uis they are never in the exact position when I play test. I had to move them so it would stay in the place I wanted.
Pictures:
In edit mode:
Testing the game without explorer, properties and toolbox
Do you guys have any idea how can I fix this?
1 Like
caviarbro
(caviarbro)
March 30, 2021, 8:04pm
#2
If u want them in the middle use anchorpoints.
2 Likes
orange709
(orange709)
March 30, 2021, 8:04pm
#3
Well, It’s because of the toolbox, Explorer and properties in the way. That is why it isn’t in the position you want.
1 Like
Nacidi
(ahren)
March 30, 2021, 8:06pm
#4
Yes I know that, but it used to not change the position
caviarbro
(caviarbro)
March 30, 2021, 8:07pm
#5
Use Actual Size “emulated window” in studio.
1 Like
oMysti
(oMysti)
March 30, 2021, 8:08pm
#6
did u try to place an anchor point
1 Like
it moves because of different screen resolutions
here’s a helpful plugin:
[AutoScale Lite Banenr]
Overview
The plugin has two main functions. Converting a UI element’s size/position to Scale or Offset, and the auto scaling feature.
The Add Constraint feature makes use of the UIAspectRatioConstraint which ensures that your UI retains it’s size on all screen sizes. You can add this constraint to your UI manually but my plugin does the calculating of the AspectRatio property by dividing the AbsoluteSizes so you don’t have to!
[image]
How do I use it hmmmmm?
Firs…
there’s also a pro and nightly version (nightly is just beta test features)
welp just search up some tutorials now
2 Likes