Why does my memory usage seem too high?

while I was testing my game, I realised that in studio the game had 3400 client memory usage. (which in studio its WAY more than in the real game)

HOWEVER, when i go into the game normally i get 700 client memory (which is still extremely high)

As i was wondering why this was happening, I decided to load into the grass terrain starter world and i still got 3400 mb in studio, and 500 mb in game.

This doesnt happen to only my games. This happens to basically any game I play.

I dont have a very good PC is that the reason, or is this something else?

I believe this is normal.

Studio tends to take much more memory than the client does.

I know this, but this unexpected high memory happens when I play any game (and open the developer console) for example I get 1000 mb when I play adopt me (which I don’t think is normal)

Usually it depends on how much memory you have installed, to me, this amount of usage seems completely normal, for reference, I have 8GB of RAM (memory) installed, but there is also the paging file which acts like RAM, the usage I normally get is 2000MB studio, 500MB client.

And naturally usage will get higher in large games like what you mentioned, “Adopt Me”.

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