CoderHusk
(CoderHusk)
November 1, 2020, 6:25pm
#1
I am trying to export this uv mapped house from blender to Roblox but I noticed that on export, some areas had missing faces. It will be noted I did construct some custom polygons but not on the ones observed. I am new to modeling for Roblox studio so please tell me if I am doing this improperly, making the house 1 mesh and using a 4k texture map.
ezekieltem
(Not_ezekieltem)
November 1, 2020, 6:28pm
#2
i believe in blender you can press Ctrl+N to fix this
CoderHusk
(CoderHusk)
November 1, 2020, 6:29pm
#3
Ctrl + N prompted me to make a new file where as Cmd + N (mac) prompted me the transformation tab, could you go more in-depth?
ezekieltem
(Not_ezekieltem)
November 1, 2020, 6:31pm
#4
i just opened blender and it turns it you press Shirt+N sorry for the confusion im my part
CoderHusk
(CoderHusk)
November 1, 2020, 6:32pm
#5
Nothing seemed to happen, what is shift+n doing?
ezekieltem
(Not_ezekieltem)
November 1, 2020, 6:33pm
#6
it recalculates your mesh and should have it so all faces are point facing outwards so it loaded correctly in roblox
CoderHusk
(CoderHusk)
November 1, 2020, 6:34pm
#7
Well I just did that in edit mode and it sorta fixed it, this is still here though
ezekieltem
(Not_ezekieltem)
November 1, 2020, 6:34pm
#8
check blender. Make sure there is something there
CoderHusk
(CoderHusk)
November 1, 2020, 6:35pm
#9
Just did, everything is good on blenders side as last time
ezekieltem
(Not_ezekieltem)
November 1, 2020, 6:36pm
#10
check everyside. After that if blender has no issues go in the area where the issue is
1 Like
CoderHusk
(CoderHusk)
November 1, 2020, 6:38pm
#11
I went on the blender discord and they my face orientation messed up
ezekieltem
(Not_ezekieltem)
November 1, 2020, 6:39pm
#12
oh. see if any of them know how to fix it as they will more knowledge of this subject then me
CoderHusk
(CoderHusk)
November 1, 2020, 6:41pm
#13
I just did with alt+n on them, look at my cute house =)
ezekieltem
(Not_ezekieltem)
November 1, 2020, 6:42pm
#14
looks nice but just a suggestion maybe add a little bit of detail on the walls.