The player rotates 180 degrees instead of the players arms, I don’t know how to fix this
local RUA = script.Parent.Parent.Parent.Character:WaitForChild("Right Arm")
script.Parent.Equipped:Connect(function()
RUA.CFrame = RUA.CFrame * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0))
print(RUA)
end)
DasKairo
(Cairo)
#2
Look through the Torso
of the Player, then look for the Item Right Shoulder
,
That is the Motor6D
connecting the Arm
to the Torso
, from there you can change the Arms CFrame
local RUA = script.Parent.Parent.Parent.Character.Torso:WaitForChild("Right Shoulder")
script.Parent.Equipped:Connect(function()
RUA.C0 = RUA.C0 * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0))
print(RUA)
end)
1 Like
Thank you, it works. The arm is now jiggling up and down as I walk, how do I fix this please?
system
(system)
Closed
#4
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