Why does my weld not work

What value do you mean afterwards? :sweat_smile:

i need to make it go down. -88 studs to be exact.

I see, try:

local tg = { CFrame = bp.CFrame - Vector3.new(0, 88, 0) }
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i only had to use 1 cframe because the rest are supposed to work on their own.

Can you send the code again please?

image

Do the same as you did in tg and change sg = to:

sg = { CFrame = s.CFrame - Vector3.new(0, 7, 0) }

Do this for the rest of your variables which are using position.

Also, can you send the line numbers?

image

i used vector3 for the others because those do not need to be welded.

That’s my bad, it should be:

local tg = { CFrame = bp.CFrame - Vector3.new(0, 88, 0) }
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1 small issue…


a door is supposed to go down after the wall does (it doesn’t) then it’s supposed to follow (it’s welded) and it goes down way too much and then returns (it’s linear)

i literally hate using tweens now.

yeah i’ve been defeated by CFrame weruoghwehrioghwe