Alright, so while I was working on a game, I started scaling a wall only to be met with extreme lag. This makes it near impossible to work, and Im wondering if anyone knows a fix to this.
(Also it runs perfectly fine when doing anything else)
Alright, so while I was working on a game, I started scaling a wall only to be met with extreme lag. This makes it near impossible to work, and Im wondering if anyone knows a fix to this.
(Also it runs perfectly fine when doing anything else)
Try use a plugin to scale, that doesn’t lag or try to put the graphs in minimum in the Studio Settings.
Thank you for the suggestion! However, I figured out that it was lagging because I accidentally ungrouped a few thousand parts in the explorer menu. After regrouping them all, it seemed to work fine. Still though, thank you very much for trying to help out!
Btw if you still lag bad it could be a humanoid not grouped in workspace I had 1 humanoid in workspace not grouped and it made me lag so so bad so I deleted it and it was fine so make sure when your ungrouping a dummy or a model with a humanoid in it delete it
use a roblox fps unlocker for roblox studio
BRUHH thank you so much. I literally had nearly 9 humanoid’s that weren’t in any rigs and it removed the lag immediately! It was so stressful and demotivating trying to build through that. I’m pretty sure it was maybe Moon Animator not deleting the humanoids after I use the rig or something. Anyways—really appreciate it!
You’re a life saver thank you so much