Why does the cloned character become a meatball|?

when I clone the local player’s character it smooshes down into a meatball why?

The image you linked doesn’t show much. Can you describe your problem in a lot more detail, and share the script?

all I did was game.Players.LocalPlayer.Character:Clone()

and I got this

Did you set Archivable to true on the character before you clone it?

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Yes I did if you dont it will return nil

I don’t know enough about Welds to help, but you could use Players | Roblox Creator Documentation instead of cloning in this case?

I used that create humanoid model and it still became a meatball thing.

I fixed it I think I just made my own rig and since im using a starter character I duped the starter character and used them.