I’m trying to fix the following code so that it works with streaming enabled on:
function WallStick:OnStep(dt)
self.HRP.Velocity = ZERO
self.HRP.RotVelocity = ZERO
local hrpOffset = self.PhysicsFloor.CFrame:ToObjectSpace(self.PhysicsHRP.CFrame)
self.HRP.CFrame = self.Part.CFrame:ToWorldSpace(hrpOffset)
--this next part is not the issue
local newPart, newNormal = self:GetFloorAndNormal(self.Part, self.Normal, self.LastTick)
if (newPart and newNormal) then
self:Set(newPart, newNormal)
elseif (not self.Part.Parent) then
self:Set(TERRAIN, UNIT_Y)
end
-- server replication
self.OtherFrame = not self.OtherFrame
if (self.OtherFrame) then
local hrpOffset = self.PhysicsFloor.CFrame:ToObjectSpace(self.PhysicsHRP.CFrame)
PhysicsReplicationEvent:FireServer(self.Part, hrpOffset, false)
end
self.PhysicsHumanoid.WalkSpeed = self.Humanoid.WalkSpeed
self.PhysicsHumanoid.JumpPower = self.Humanoid.JumpPower
self.PhysicsHumanoid.Jump = self.Humanoid.Jump
-- camera
if (self.CameraMode == "Custom") then
self.CameraUp = self.Part.CFrame:VectorToWorldSpace(self.Normal)
end
-- mouse lock
local pHRPCF = self.PhysicsHRP.CFrame
local pCamCF = pHRPCF * self.HRP.CFrame:ToObjectSpace(workspace.CurrentCamera.CFrame)
self.Gyro.CFrame = CFrame.new(pHRPCF.p, pHRPCF.p + pCamCF.LookVector * VEC_XZ)
self.Gyro.Parent = self.Camera:IsCamRelative() and self.PhysicsHRP or nil
end