Why does this happen when I import my texture?

Hi, I’m trying to make a realistic rock and I’ve been having a lot of trouble on the part where I import the texture I have. It doesn’t append to the correct faces at all, and I don’t know why. I don’t know if I unwrapped the model incorrectly or something, but I don’t know how to move forward from here. I’ve tried different unwrapping settings, but it had the same errors. I made the texture in Blender 2.92.0.



Thank you in advance.

Did you export the mesh before or after you unwrapped it?

If you export the mesh before you unwrap it, the texture will not be projected onto it properly.

To fix this, double check that the texture looks correct in material viewport, export the correct object that has the correct UV map assigned to it, and then import it into Roblox as normal. Let me know if this helps

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That worked! Thank you very much!

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