I got a module script for my admin system that is supposed to print something if debug mode is enabled. It’s won’t tho?
local setting = require(game:GetService("ServerScriptService"):WaitForChild("Kore"):WaitForChild("Settings"))
local main = {}
game.Players.PlayerAdded:Connect(function(plr)
if setting.DebugMode == true then
print("Script 'Kore' loaded")
end
end)
return main
Settings script:
local setting = {}
setting.DeveloperGetsAdmin = false -- Does the developer get admin?
setting.DebugMode = true -- Enable debug mode (basically prints every actions incase there is a error) - (auto enabled due to Kore's beta)
return setting