Why does viewportframe not show my meshes properly?

Hello.

I am using a viewport frame to show items in my friend’s game. However, some meshed objects do not appear in the viewport. You can see in the example the red duvet meshpart does not appear in the viewport. For some items they appear completely fine but some also have this issue. We have MeshParts and in those Meshparts we have SpecialMesh so we can change the colour. I replaced the ID in the SpecialMesh to match the MeshPart CollisionFidelity.

image

image

“Mesh” meshpart is the red bed sheet. Although some other objects like this that have a mesh inside the meshpart aren’t affected.

11 Likes

I think this should be in #help-and-feedback:building-support or #help-and-feedback:art-design-support rather than here since you don’t have any code to fix.

2 Likes

I have moved to art/design as it involves GUI

6 Likes

My only guess is It’s a mesh personally I’d make a report because this isn’t the first time meshes have and textures been screwed up in viewport.

For Example:

My only though is go in the properties and import the texture as the texture for the mesh but I’m assuming you’re not just so you can change the color in properties.

2 Likes

Why don’t you play around with your camera position? The camera may be colliding with the model, thus hiding some of its features.

1 Like

Maybe just use a ImageLabel for the one’s that have this problem

(30 chars)

1 Like

Not for 100+ items in my game.

1 Like