local Tool = script.Parent
local Players = game:GetService("Players")
local Cast = Tool.Handler:WaitForChild("Cast")
local Casting = Tool.Handler:WaitForChild("Casting")
local db = false
Tool.Activated:Connect(function()
local Player = Players:GetPlayerFromCharacter(Tool.Parent)
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local Animator = Humanoid:WaitForChild("Animator")
local CastTrack = Animator:LoadAnimation(Cast)
CastTrack.Looped = false
CastTrack.Priority = Enum.AnimationPriority.Action
CastTrack:Play()
Humanoid.Walkspeed = 8
end)
I literally have no idea, no errors are printed on the console.