so i have a issue in many first person games, where my glasses accessory doesnt go invisible while the rest do, making the game unplayable, idk why but in studio if i check the explorer while playing, the accessory is a keyframe?? can anyone explain why? ( Its the BIPI shades )
i think it doesnt go invisible in many custom first person games bcuz they check :Isa(“Accessory”), but they dont check keyframe